
BASEketball
Two losers from Milwaukee, Coop and Remer, invent a new game combining basketball with the rules of baseball. When the game becomes a huge success, they, along with a billionaire's help, form the Professional Baseketball League where everyone gets the same pay and no team can change cities. When a rival owner wants to institute major rule changes, Coop and Remer's team is the only one standing in the way.Two losers from Milwaukee, Coop and Remer, invent a new game combining basketball with the rules of baseball. When the game becomes a huge success, they, along with a billionaire's help, form the Professional Baseketball League where everyone...
July 28, 1998 · Directed by David Zucker
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A simple estimate based mostly on pace, with small nudges for flow, payoff speed, and how much keeps happening. Rounded to the nearest 5 minutes.
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How it's told
- Pace. Slow burn or propulsive. How much patience the film asks of you.
- Complexity. Straightforward or demanding. Whether you can sink in, or have to keep up.
What it feels like
- Tone. Light or heavy. Whether it plays for fun or for weight.
- Emotionality. Restrained or openly emotional. How much it reaches for your feelings.
- Outlook. Bleak or hopeful. What it believes about people when it counts.
- Intensity. Gentle or provocative. How far it is willing to push you.
What it's grounded in
- Realism. Stylized or grounded. Whether it feels larger than life or plausibly real.
- Substance. Pure entertainment or ideas. Whether you want a ride or something to chew on.
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