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Saw VI

Saw VI

HorrorThriller3.1

Special Agent Strahm is dead, and Detective Hoffman has emerged as the unchallenged successor to Jigsaw's legacy. However, when the FBI draws closer to Hoffman, he is forced to set a game into motion, and Jigsaw's grand scheme is finally understood.Special Agent Strahm is dead, and Detective Hoffman has emerged as the unchallenged successor to Jigsaw's legacy. However, when the FBI draws closer to Hoffman, he is forced to set a game into motion, and Jigsaw's grand scheme is finally...

October 22, 2009 · Directed by Kevin Greutert

Where this movie sits
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How it's told

  • Pace. Slow burn or propulsive. How much patience the film asks of you.
  • Complexity. Straightforward or demanding. Whether you can sink in, or have to keep up.

What it feels like

  • Tone. Light or heavy. Whether it plays for fun or for weight.
  • Emotionality. Restrained or openly emotional. How much it reaches for your feelings.
  • Outlook. Bleak or hopeful. What it believes about people when it counts.
  • Intensity. Gentle or provocative. How far it is willing to push you.

What it's grounded in

  • Realism. Stylized or grounded. Whether it feels larger than life or plausibly real.
  • Substance. Pure entertainment or ideas. Whether you want a ride or something to chew on.
How it's told
Pace
Complexity
What it feels like
Tone
Emotionality
Outlook
Intensity
What it's grounded in
Realism
Substance

Cast & crew

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