
Sleepwalkers
Charles Brady and his mother, Mary, are the last of a dying breed whose needs are not of this world. They are Sleepwalkers - able to stay alive only by feeding on the life-force of the innocent, but destined to roam the earth, avoiding discovery while searching for their next victim. That search takes them to the sleepy little town of Travis, Indiana, where beautiful teenager Tanya Robertson is about to become an unwilling pawn in their nightmarish fight for survival.Charles Brady and his mother, Mary, are the last of a dying breed whose needs are not of this world. They are Sleepwalkers - able to stay alive only by feeding on the life-force of the innocent, but destined to roam the earth, avoiding...
April 10, 1992 · Directed by Mick Garris
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A simple estimate based mostly on pace, with small nudges for flow, payoff speed, and how much keeps happening. Rounded to the nearest 5 minutes.
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How it's told
- Pace. Slow burn or propulsive. How much patience the film asks of you.
- Complexity. Straightforward or demanding. Whether you can sink in, or have to keep up.
What it feels like
- Tone. Light or heavy. Whether it plays for fun or for weight.
- Emotionality. Restrained or openly emotional. How much it reaches for your feelings.
- Outlook. Bleak or hopeful. What it believes about people when it counts.
- Intensity. Gentle or provocative. How far it is willing to push you.
What it's grounded in
- Realism. Stylized or grounded. Whether it feels larger than life or plausibly real.
- Substance. Pure entertainment or ideas. Whether you want a ride or something to chew on.
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